Tuesday, October 5, 2010

The Sacrifice review. *"The Passing" spoilers contained within*

  The Sacrifice.  The new Left 4 Dead campaign for both games.  I have to say that I was a little disappointed after playing this.  First of all, I didn't hear about this until the other night, and second of all, I did no research prior to playing it, not out laziness, but instead I had an opportunity to approach this with little to no knowledge of what the update actually entailed.  I think it put me in a unique position to have my expectations dashed by what I wanted this to be, and what it actually was.  When I heard that it was a campaign for both games, I had hoped that there would be two sides of this campaign that we could play.  One part in the first game where I could play as the original "Tango Mikes" as they were referred to in the online comic which I read between playing the campaign on L4D & L4D2 (which I'm not sure what it's supposed to mean because "Tango Mike" usually means Thanks Much but I must digress), and the second part a role for the new survivor's in the second game, however this was very much not the case.  It was the same campaign, for both games.  This appears to be Valve's try at supporting both games, and give those that bought the original but haven't picked up the second some of that extra content that Valve promised oh so long ago, but it has left a sour taste in my mouth, even though I have both.  I feel that it's not so much Valve supporting L4D1, but more that L4D1 is getting hand-me-downs from the real star of the show, L4D2.  It was the same exact campaign, but when I ran it on L4D2 it looked nicer, had more weapons, and of course had melee weapons.  Sadly overall this campaign, I feel, doesn't live up to the past campaigns that Valve has added to the L4D series, like Crash, or The Passing.  Granted Crash Course I don't recall adding anything to the series, The Passing gave us a chance to run into the original survivor's, revealed to us the death of Bill, gave us the Survivor zombie, and all new survivor dialogue.  A hard act to follow surely, and this could have been something great, but it's a one trick pony and anti climactic as we already know because of The Passing what has happened.  No new zombies, no new weapons, no new dialogue which I have to point out was the real annoyance while playing as Francis and trying to tell my teammates that there was a DeFib kit and all Francis would say was "Stop".  

I must say however, when that moment comes at the end of the campaign, the game play is very tense but ultimately left me unfulfilled. I can't suggest 360 owners buy this, unless you're absolutely starving for another map.  Spend your 560 MS points elsewhere.

Valve, I love you but I'm not impressed and that makes me sad.

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